Super Game Mega Type 1

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EMU Infos
dumper Tirino73
date 05/09/2013
emulator MAME 0.150
dev Mariusz Wojcieszek
PCB Infos
name sgmt1 on ProgettoEMMA
sgmt1 on Arcade Database
description Super Game Mega Type 1
year 1994
manufacturer Kim

Contents

Technical references

CPUs

QTY Type clock position function
1x UA6527 8-bit Microprocessor - main
1x UA6528 Picture Processing Unit (PPU) - Video
1x uPD1352C NTSC to RGB decoder - video
1x unknown DIP24-600mil MCU or PLD that simulate the memory mapper (MMC1)
1x unknown DIP40-600mil MCU or PLD that simulate the memory mapper (MMC3)
1x oscillator 21.47727
1x oscillator 3.579545 for decoder

ROMs

QTY Type position status
1x 27C512 1 dumped
1x 27C010 4 dumped
4x 27C040 2,3,6,7 dumped

RAMs

QTY Type position
1x SRAM 2k x 8
3x SRAM 8k x 8

PLDs

QTY Type position status
1x unknown used as protection. PCB doesn't boot without it.
2x PAL16V8 2,3 read protected

Others

1x JAMMA edge connector
1x trimmer (volume)
1x 8 DIP switches bank

Notes

Super Game Mega Type 1 by Kim 1994

This romset comes from an "original" pcb.Like Multigame series,this is another Nintendo PlayChoice-10 hacked clone but hardware based on the Nes/Famicom console.This one supports 7 games only but all with memory size of 2 megabit and over and all platform game type.
Games are:
1) Rockman 5 (Megaman 5)
2) Ninja 2 (Ninja Ryukenden)
3) Tom & Jerry and Tuffy
4) Island II (Adventure Island II-Hudson's Wonder Boy II)
5) Rainbow (Time Zone)
6) Super Mario Bros 3
7) Swap (Super Rescue Solbrain)

Hardware info:
Main cpu UA6527 (RP2A03 clone)
Video PPU UA6528 (RP2C02 clone)
There are present 3 custom ic,all with ID code erased:
-Custom 1 is a 24 pin DIP (probably a PAL) that simulates the Memory Mapper Chip #1 (MMC1) used by Ninja Ryukenden
-Custom 2 is a 40 pin DIP (a MCU or PLD) that simulates the Memory Mapper Chip #3 (MMC3) used by all other games
-Custom 3 is a 44 pin chip,used as protection.Pcb doesn't boot without it.
Other ic NEC upc1352C NTSC to RGB decoder
PAL16V8 x2 (pal2,pal3) There is space for a pal1 but it is unpopulated
OSC: 21,47727 Mhz and 3,58 Mhz (used by decoder)
RAMs:
Work 16kb (6264 x2)
Video 10kb (6116 + 6264)

Rom info:
sg1_rom1 main program
sg1_rom2 to sg1_rom7 games data.There are spaces for rom5 and rom8 but they are unpopulated.
Eproms are 27512,27010,274001

DIP Switch settings (by direct test):

SW 1 2

  OFF OFF 10 minutes game (per credit)
ON OFF 5 minutes game
OFF ON 8 minutes game
ON ON 3 minutes game

SW 3 4

  OFF OFF 3 coin 1 credit
ON OFF 2 coin 1 credit
OFF ON 1 coin 2 credits
ON ON 1 coin 1 credit


SW 5,6,7,8 not used


update 20220302: better description

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