MiSFiTMAME FAQ
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This should answer the most common questions.


1. What are the issues regarding use of source code and the emulator?
A. MiSFiTMAME usage follows the MAME licence precisely. See the MAMEDEV site for details.
   Any source code that is specific to MiSFiTMAME may be incorporated into your build, but you
   MUST GIVE CREDIT to me (Robbbert) or Misfitmame.

2. Save state not working!
A. We currently do NOT support Save States, High Scores (except games that have the [h] designator),
   and Cheats. If it happens to work for you, feel fortunate.

3. What does [c] mean?
A. The game has cheat facilities built in. Press 1 to be invulnerable. Press 2 to go fast.
   Exception: Cookie-Mon goes slower.
   Another exception: Bagman Turbo has 1 to go fast, and 2 to be invulnerable to guards.

4. What does [f] mean?
A. The game has a built in hack to make Pacman go fast. It cannot be turned off.

5. What does [h] mean?
A. The game has built-in support for saving the high scores in NVRAM.

6. What other cheats exist in Pacman games?
A. Press 8 to end the level you are on and proceed to the next.
   Most games have a dipswitch available to allow Pacman to go fast when the Fire key is pressed.
   This cheat also exists in JrPacMan, and MsPacMan.

7. Tell me about DONKEY KONG II.
A. On the first run, the dipswitches are read, and the settings stored in nvram. You can access
   the setup screen (by pressing 1 at the test screen), and make adjustments. These will be saved,
   and over-ride the dipswitches on subsequent reboots. One of the choices is to start as regular
   Donkey Kong or Donkey Kong II. In either case, the top 5 scores will be saved in nvram. Donkey
   Kong II has additional levels, which can be quite challenging, judging by the number of YouTube
   videos available.

8. Tell me about HOMERCIDE.
A. Coded by David Widel, Graphics by Cutebutwrong.
   You need to pass over each dot 3 times before it is removed. They start out white, then blue,
   then green, then eaten. If you eat a power pill, the blue dots turn green, and you go faster.
   The game features a warping feature. At the start, you can see Homer on a round plate. If you
   press 1, you will warp to this point. Use it when in danger. Pressing 2 will move the plate
   to your current location. The counter at the top right shows how many warps you have left.

9. I can't shoot in some of Dave Widel's games (example: Alien Armada / Zap / Multipac / 96in1).
A. Press 1 to fire.

10. ALPACA doesn't work.
A.  It's an operating system, not a game. See the author's website.

11. (removed)


12. High scores won't save in BTIMEHS / BTIMEMHS.
A.  Bring up the dip switches, turn the last one to On. Reboot the game.

13. How do I get to the config menu in 96IN1 / MADPAC?
A.  From the menu, choose Other Games, then choose Eyes or Mr. TNT, press 1 to start, then press 9.

14. How do I play Vector Breakout Plus?
A.  Start Vector Breakout, then hold down 1 and press F3.

15. I can't get all the dots in PAC RABBIT.
A.  Rabbits can jump. And yes, it is possible to jump over a monster. Watch out for the mad fox.

16. Tell me about PM4IN1 / PM8IN1 / PM12IN1.
A.  These games don't have a menu. You need to press F3 to select the next game. The game list is:
--- PM4IN1 - mspacman, mspacman fast, mspacatk, mspacatk fast
--- PM8IN1 - pacman, pacman fast, puck-x fast, hangly fast, mspacman, mspacman fast, mspacatk fast, piranha
--- PM12IN1 - pacman, puck-x, hangly, piranha, (fast versions), mspacman, mspacatk, (fast versions)

98. I would like to submit a game.
A.  Send me a PM. Remember, games cannot be included without roms to test with.

99. My question isn't here!
A.  Ask it on the official forum at mameworld.
