/***************************************************************************

  M.A.M.E.32  -  Multiple Arcade Machine Emulator for Win32
  Win32 Portions Copyright (C) 1997-2003 Michael Soderstrom and Chris Kirmse

  This file is part of MAME32, and may only be used, modified and
  distributed under the terms of the MAME license, in "readme.txt".
  By continuing to use, modify or distribute this file you indicate
  that you have read the license and understand and accept it fully.

 ***************************************************************************/

#ifndef COLUMNEDIT_H
#define COLUMNEDIT_H

INT_PTR InternalColumnDialogProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam,
	int nColumnMax, int *shown, int *order,
	const char **names, void (*pfnGetRealColumnOrder)(int *),
	void (*pfnGetColumnInfo)(int *pnOrder, int *pnShown),
	void (*pfnSetColumnInfo)(int *pnOrder, int *pnShown));

INT_PTR CALLBACK ColumnDialogProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam);

#endif
