What's new in Visual PinMAME:
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Version 1.10 (December 23, 2001)
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-Updated Visual PinMAME to 1.10 release of PinMAME Source Code.
-Updated Installer program with new TEST feature built in.
-Removed VPinMAMETest.exe, use the new TEST feature of the Installer (Setup.exe) instead.
-Updated the Installation Guide to illustrate new TEST feature.

Version 1.0 Beta 2 (September 28, 2001)
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-Updated Visual PinMAME to 1.0 Beta 2 release of PinMAME Source Code.
-Removed need to have MSSTDFMT.DLL for VPinMAMETest.exe to work!!
-Improved Rom Checking Dialogue, now displays the type of rom (CPU or SOUND).
-Games can now be played even if the sound roms are missing.
-Added warning message for games that have Imperfect, but emulated sound (Centaur is an example)
-New interface function .Mech() which allows users to create mech handlers from script.
-New interface function .NewSoundsCommands() which allows users to track sound commands and play external sound files from the script.
-Added protection so that newest Stern games (currently Only Austin Powers) cannot be played, to avoid any issues from Stern.


Version 1.0 Beta 1 (July 31, 2001)
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-Updated Visual PinMAME to 1.0 Beta 1 release of PinMAME Source Code
-Errors reading zipped roms(wrong compression for example), are now reported to user.
-Corrected occasional problems when dragging window with mouse.
-New Compact DMD Option added to Game Options
-New Double Size DMD Option added to Game Options
-New Anti-Alias % DMD Option added to Game Options (only works for Williams WPC games)
-New HTML Installation Guide included with distribution.
-Microsoft MSSTDFMT package included with distribution for users missing this file.


Version 0.99 Beta 3 (May 04, 2001)
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-Updated Visual PinMAME to 0.99 Beta 3 release of PinMAME Source Code
-Updated installer, now v1.02
-New Right Mouse Click, Context/Drop Down Menu, for selecting options and window settings
-New Left Mouse Click & Drag the window to reposition it.
-New Version Property to allow scripts to check for a minimum Version #.
-Fixed Display Bug with games using a very wide display layout, such as Harley Davidson
-Fixed Crashes on games that failed the CRC Check
-Fixed Initial path information showing in the old 8.3 format instead of long filenames


Version 0.99 Beta 2 Rev A (April 23, 2001)
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-Adjusted ROM Mismatch dialog to allow user to try and load roms that are reported as incorrect.
-Improved Installer/Setup program to identify which version is being installed.

Version 0.99 Beta 2 (April 22, 2001)
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-Updated Visual PinMAME to 0.99 Beta 2 release of PinMAME Source Code
-New Visual PinMAME Setup/Installtion Program
-New Dialog for troubleshooting missing roms and bad configurations
-Rom + Configuation Paths only need to be set once, rather than for each individual rom.
-New Interface Web Page for easier reading of the interface properties!
-Many New Interface properties for controlling Visual PinMAME: 
  (See interface.html for more info)
  Controller.GetMech
  Controller.SampleRate
  Controller.ShowFrame
  Controller.BorderSizeX / Controller.BorderSizeY
  Controller.WindowPosX / Controller.WindowPosY
  Controller.DoubleSize
  Controller.SetDisplayPosition
  Controller.LockDisplay
  Controller.Antialias
  Controller.CheckROMS

-Updated test program to show off some of the new interface features
-F12 Screenshot functionality added.
-New configuration directory for screenshots.
-Controller.Switches() bug fixed.. now returns true/false properly.


Version 0.99 Beta 1 (March 31, 2001)
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-Updated Visual PinMAME to 0.99 Beta 1 release of PinMAME Source Code

Version 0.99 Beta (March 30, 2001)
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-Welcome to the first official release of Visual PinMAME!
