GameCristal (version 2.613)

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Revision as of 11:28, 9 August 2025 by WikiSysop (talk | contribs) (Notes)
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EMU Infos
dumper Any
date 05/03/2008
emulator MAME 0.127u5
dev Any, F205v, R. Belmont
PCB Infos
name gamecst2 on Arcade Database
description GameCristal (version 2.613)
year 2002
manufacturer Cristaltec

Technical references

CPUs

QTY Type clock position function

ROMs

QTY Type position status

RAMs

QTY Type position

PLDs

QTY Type position status

Others

Notes

It's the same hardware as the "GameCristal" game already in MAME.
It only has a different HD (and a different CPUID, of course!)


 CPU Identification utility v1.14                 (c) 1997-2007 Jan Steunebrink
 ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
                                 Debug Mode!
 Running DOS version : 7.10
 Current CPU mode    : Real

     CPUID Level:       EAX:           EBX:           ECX:           EDX:
       00000000       00000003       756E6547       6C65746E       49656E69
       00000001       0000068A       00000002       00000000       0387F9FF
       00000002       03020101       00000000       00000000       0C040882
       00000003       00000000       00000000       B8BA1941       00038881

       80000000       00000000       00000000       B8BA1941       00038881

       C0000000       00000000       00000000       B8BA1941       00038881

update 20080508: Update from ANY:
Each HD is bond to a specific motherboard (CPU serial); when an HD crashes the manufacturer can not simply replace the HD, they want to have back the full harness.
Each HD is also somewhat linked to its own datas (model, serial number???); if a clone HD is used on the machine after a while it hangs in test mode.

Files

786hw140

649