Final Crash (bootleg of Final Fight)
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| dumper | Corrado Tomaselli, f205v, Maru79 |
| date | 19/09/2005 |
| emulator | MAME 0.100u2 |
| dev | David Haywood |
| name | fcrash on Arcade Database |
| description | Final Crash (bootleg of Final Fight) |
| year | 1990 |
| manufacturer | Playmark |
Technical references
CPUs
| QTY | Type | clock | position | function |
|---|---|---|---|---|
| 1x | SCN68000CAN64 | 0.0MHz(@15 dead CPU) | ic47 | 16/32-bit Microprocessor - main |
| 1x | Z0840006PSC-Z80CPU | 1.248MHz(@6) | ic1 | 8-bit Microprocessor - main |
| 2x | M5205 | 400.6KHz(@16) - 400.5KHz(@17) | ic22,ic26 | ADPCM Speech Syntesis IC - sound |
| 2x | YM2203 | 1.248MHz(@38) - 416.3KHz(@39) | ic2,ic31 | FM Operator Type-N (OPM) - sound |
| 2x | YM3014B | 416.3KHz(@5) | ic3,ic4 | D/A Converter (DAC) - sound |
| 2x | LM324N | - | Quad Operational Amplifier - sound | |
| 1x | TDA2003 | - | Audio Amplifier - sound | |
| 1x | oscillator | 20.000 | XL2 | |
| 1x | oscillator | 10.000 | XL3 | |
| 1x | blu resonator | POE400B | XL1 |
ROMs
| QTY | Type | position | status |
|---|---|---|---|
| 25x | AM27C010 | 1-25 | dumped |
RAMs
| QTY | Type | position |
|---|---|---|
| 4x | MS62256L-85PC | ic50,ic60,ic147,ic148 |
| 9x | MCM2018AN45 | ic29,ic66,ic74,ic08,ic101,ic114,ic115,ic138,ic139 |
PLDs
| QTY | Type | position | status |
|---|---|---|---|
| 1x | TPC1020AFN-084C | ic151 | read protected |
| 2x | GAL16V8-25LNC | ic132,ic141 | read protected |
| 1x | PALCE16V8H-25PC | ic10 | read protected |
| 3x | PALCE20V8H-25PC | ic56,ic154,ic155 | read protected |
Others
1x 28x2 JAMMA edge connector
1x trimmer (volume)(P1)
3x 8 DIP switches banks (SW1,SW2,SW3)
Notes
from Category:Corrado Tomaselli:
1.bin sound eprom
from 2.bin to 9.bin program eproms
10.bin to 25.bin gfx eproms
PCB is marked: "13-90" on solder side
update 20191124: thanks to Category:Maru79 we have a 2nd PCB for the same game. Redumped it, better description (including IC location), correct clocks, pictures. PCB is not working (68000 is dead).
Files
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PCB component side
-
PCB solder side
-
In game
-
Read me
252


